
@mrfentmen/godot MCP Server: Tools, Setup for Claude Code, Cursor & More
Godot Asset Library search and asset metadata.
Works in
12 should work
Tap an app to see how to set it up and any known problems.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Supports local MCP servers.
Client does not support this transport.
Client does not support this transport.
Install @mrfentmen/godot MCP
Claude Code
- 1
Copy this prompt.
Add the @mrfentmen/godot MCP server to Claude Code. Run this command: claude mcp add godot -- npx -y @mrfentmen/godot-mcp Then check that it loaded and tell me if I need to sign in or restart.
- 2
Paste it into Claude Code. It shows the change and asks before running it.
Requires Node.js.
Built from the package data we hold. Not yet tested by us.
Tools
We don't list @mrfentmen/godot MCP's tools here yet. After you connect it, ask your assistant "What can you do with @mrfentmen/godot MCP?" to see them.
Information
updated Nov 2, 2026
- Publisher
- Community
- Package
@mrfentmen/godot-mcp- Registry
- npm
- Transport
- stdio
- Version
- 1.0.0
- License
- MIT
- Last commit
- Oct 28, 2026
- Listed in
- Official MCP registry