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godot-bridge MCP Server: Tools, Setup for Claude Code, Cursor & More

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Getnpm@zgy666/godot-bridgesmalldy/godot-bridge

DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.

Works in

12 should work

Tap an app to see how to set it up and any known problems.

Install godot-bridge MCP

Claude Code

  1. 1

    Copy this prompt.

    Add the godot-bridge MCP server to Claude Code. Run this command:
    
    claude mcp add godot-bridge -- npx -y @zgy666/godot-bridge
    
    Then check that it loaded and tell me if I need to sign in or restart.
  2. 2

    Paste it into Claude Code. It shows the change and asks before running it.

Requires Node.js.

Built from the package data we hold. Not yet tested by us.

Tools

We don't list godot-bridge MCP's tools here yet. After you connect it, ask your assistant "What can you do with godot-bridge MCP?" to see them.

Security advisories

none published

No published security advisories as of Nov 1, 2026.

Information

updated Nov 2, 2026

Publisher
Community
Package
@zgy666/godot-bridge
Registry
npm
Version
0.1.5
License
MIT
Last commit
Oct 23, 2026
Open issues
2

GitHubnpmChangelogIssues

Other Godot MCP servers

Facts from the official MCP registry, GitHub, npm, PyPI and the Docker catalog. Updated Nov 2, 2026.