PlugWiki

glass-shard-title Skill for Claude: What It Does and How to Install It

A ready-made HyperFrames title scene: glass shards fly in through fog and tile themselves into a headline.

Installs
10.9K
on skills.sh
Stars
77.1K
on GitHub
Files
13
besides SKILL.md
Updated
Nov 2026
last repo commit

glass-shard-title is a HyperFrames block, a ready-made scene you add to a video project. Voronoi-cut glass panes fly in from depth, rotating, and land as a tiled silhouette of the headline. They then fly out past the camera. A tile count of 1 gives a single pane.

It renders at 1920x1080 and 30 fps for 12.16 seconds. Nineteen variables set the headline (up to 40 characters), tile count from 1 to 400, roundness, bevel, fly-in and fly-out timing, fog and more. One image, matcap-1.png, is downloaded when you add the block.

Good for

  • Developers and designers making videos with HyperFrames
  • Designers who want a glass-effect title card
  • Developers who want a configurable Three.js title scene

Install glass-shard-title

Any client

  1. 1

    Run this in a terminal.

    shell
    npx hyperframes add glass-shard-title

Requires Node.js 22 or later, A HyperFrames project.

Run the add command from your HyperFrames video project. The files land under compositions/glass-shard-title/. The README documents creating a project with npx hyperframes init and lists Node.js 22+ and FFmpeg as requirements. This block is a ready-made scene and not an agent workflow, so there is no Claude app upload route.

From the project README. Source.

What's in the skill

When it loads

Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.

Sections in SKILL.md

  1. Files
  2. Install
  3. Variables
  4. Runtime contract
  5. Editing rules (from the source project)

Key facts

License
Apache-2.0
Installs on skills.sh
10,941 (Nov 2, 2026)
Last repo commit
Nov 2, 2026

What it includes

  • One block, id glass-shard-title, 12.16 s

    Glass panes fly in from depth and land as a tiled silhouette of the headline, then fly out past the camera, with per-fragment fog on the glass and matcap surfaces.

    Read · Composition

  • 19 settings you can override at render time

    headline, tileCount, roundness, bevel, meshSmooth, flyInTime, flyOutTime, stagger, flyInRotation, flyOutRotation, chaos, padding, sizeVariance, gap, easePow, sideDist, zDist, zOut and fog.

    Read · Variables (19)

  • Copies the files into compositions/glass-shard-title/

    Runs the HyperFrames CLI add command, which writes the block's files into your project.

    Runs code · Add command

  • Renders the composition file with --variables

    Runs hyperframes render on the composition file with your values as JSON.

    Runs code · Render command

  • Paused GSAP timeline, seek-safe frames

    One paused GSAP timeline is registered as window.__timelines["glass-shard-title"] and every frame is a function of time.

    Read · Runtime contract

  • Three rules from the source project

    Keep data-composition-variables a single-quoted attribute with plain JSON and never save it through Studio's Design panel. Do not put a canvas in static markup. Keep every visual state a function of time.

    Read · Editing rules

From the official docs

Permissions

Low risk

What it can do

  • Read your data
  • Create and change things
  • Delete things
  • Read-only mode

Watch out for

  • Render uses npx with --yes

    The render command in SKILL.md is npx --yes hyperframes@0.8.12, which installs that package without asking. Run it in a project you trust. github.com

  • The add command writes files into your project

    hyperframes add copies the block's files into compositions/glass-shard-title/ (see registry-item.json). Check the folder before committing. github.com

  • The composition loads files from CDNs

    SKILL.md lists remote runtime dependencies. Rendering offline needs those files served locally. github.com

  • Adding the block downloads remote files

    registry-item.json lists remote assets on static.heygen.ai that are fetched when you run the add command. Check the downloaded files in the block's assets folder. github.com

Security advisories

No published security advisories as of Nov 2, 2026.

Technical details
Turning on read-onlyNo read-only mode. The add and render commands write files.
Talks tocdn.jsdelivr.net (GSAP and d3-delaunay). static.heygen.ai (registry-item.json lists a remote asset, matcap-1.png, fetched at install)
Scopes
  • hyperframes add writes the block into compositions/glass-shard-title/ in your project

  • The render command encodes video on your machine with the HyperFrames CLI

  • SKILL.md lists remote runtime dependencies on cdn.jsdelivr.net for GSAP and d3-delaunay

  • SKILL.md budgets roughly 350 MB per live instance and says to run one at a time

Questions

What does glass-shard-title do?

A ready-made HyperFrames title scene: glass shards fly in through fog and tile themselves into a headline. It is a block from the HyperFrames catalog, so it adds a finished scene to a video project and does not change how Claude works.

How do I install glass-shard-title?

Use the install box at the top of this page. It adds the block to a HyperFrames project, shows how to mount it in index.html and gives the render command.

Do I need the HyperFrames agent skills?

Not to add or render this block, because SKILL.md gives the commands. If you want an agent to build more compositions, the HyperFrames README documents its agent skills and a Claude Code plugin.

What can I change?

19 variables. headline, tileCount, roundness, bevel, meshSmooth, flyInTime, flyOutTime, stagger, flyInRotation, flyOutRotation, chaos, padding, sizeVariance, gap, easePow, sideDist, zDist, zOut and fog.

What does it need?

A HyperFrames project with Node.js 22 or later and FFmpeg, per the README. SKILL.md also budgets roughly 350 MB per live instance and says to run one at a time.

Can I use it in the Claude app?

No. The block is added and rendered with commands on your machine, and the README does not document a Claude app route.

Is it safe?

Installing it copies files into your project, and rendering runs npx and the HyperFrames CLI on your machine. The composition also loads scripts or fonts from CDNs listed in SKILL.md. The add command also downloads remote image files listed in registry-item.json. Read the files before you render, and keep the project in version control.

Information

updated Nov 2, 2026

Folder
registry/blocks/glass-shard-title

heygen-com/hyperframesskills.sh

Sources

Docs, issue trackers and discussions this page is built from.

Show all 3
  1. glass-shard-title SKILL.md · github.com
  2. heygen-com/hyperframes README · github.com
  3. glass-shard-title registry-item.json · github.com

Updated Nov 2, 2026.