PlugWiki

cavecrew Skill for Claude: When to Use Caveman Subagents

cavecrew tells Claude when to hand work to three caveman subagents that return short results, so your main context lasts longer.

Installs
366.1K
on skills.sh
Stars
116.7K
on GitHub
Files
1
besides SKILL.md
Updated
Nov 2026
last repo commit

cavecrew is a decision guide, not a slash command. It tells Claude when to delegate to cavecrew-investigator (find code), cavecrew-builder (edit one or two files) or cavecrew-reviewer (review a diff) instead of working inline or using the built-in Explore agent. Their answers come back compressed, as path:line tables and one-line findings.

The skill only describes when to use the subagents. The subagents themselves come with the caveman package, so install the plugin, not just this folder. It triggers on phrases like "delegate to subagent", "use cavecrew" and "save context".

Good for

  • Claude Code users who run many subagent calls and fill their context
  • Developers who want find, fix and review steps with short, structured output
  • People who already use caveman and want it in subagents

Install cavecrew

Claude Code

  1. 1

    Copy this prompt.

    Install the cavecrew skill in Claude Code. Run this command:
    
    /plugin marketplace add JuliusBrussee/caveman
    /plugin install caveman@caveman
    
    Then check that it loaded and tell me how to use it.
  2. 2

    Paste it into Claude Code. It shows the change and asks before running it.

Pick the plugin. The cavecrew skill describes three subagents (cavecrew-investigator, cavecrew-builder, cavecrew-reviewer), and the caveman README lists cavecrew as part of the package. This folder holds only the guide (SKILL.md and a README).

From the project README. Source.

What's in the skill

When it loads

When to delegate to `cavecrew-investigator` (locate code), `cavecrew-builder` (1-2 file edit) or `cavecrew-reviewer` (diff review) instead of working inline or using `Explore`. Their output is compressed, so main context lasts longer.

Sections in SKILL.md

  1. When to use cavecrew vs alternatives
  2. Why this exists (the real win)
  3. Output contracts
  4. Chaining patterns
  5. What NOT to do
  6. Auto-clarity (inherited)

Key facts

License
Apache-2.0
Installs on skills.sh
366,093 as of 2026-11-02
Last commit to the repo
2026-11-01

What it includes

  • Finds where code is defined or used; read-only

    Answers "where is X defined" or "what calls Y" as a path:line table, or "No match."

    Try: “Use cavecrew to find every caller of parseConfig.”

    Read · cavecrew-investigator

  • Makes a surgical edit in 1 to 2 files

    Returns the changed lines and a verified: line. It answers too-big, needs-confirm, ambiguous or regressed when it should not proceed.

    Write · cavecrew-builder

  • Reviews a diff, branch or file for bugs

    Returns one line per finding sorted by file and line, then totals by severity, or "No issues."

    Read · cavecrew-reviewer

  • Table of tasks and the right agent

    Prose commentary: use vanilla Explore or Code Reviewer. A 3+ file refactor: main thread. A one-line answer you know: no subagent.

    Read · When to use which

  • Locate, fix, verify; parallel scouts; single-shot edit

    Investigator finds sites, builder edits 1 to 2 of them, reviewer audits the diff. Broad searches spawn 2 to 3 investigators at once.

    Read · Chaining patterns

  • Do not use the builder when you do not know the file

    Warns against chaining investigator to builder for a 5-file refactor, and against asking the reviewer for general feedback.

    Read · What not to do

From the official docs

Permissions

Low risk

The skill is only a guide, but one of the subagents it points to, the builder, edits files. Check its changes with the reviewer agent or git diff.

What it can do

  • Read your data
  • Create and change things
  • Delete things
  • Read-only mode

Watch out for

  • The builder subagent edits your files

    It is limited to 1 to 2 files and verifies by re-reading, but you should still read the diff.

  • Compressed output can be cryptic

    SKILL.md warns the results can be terse to the point of cryptic. If a human will read them, ask Claude to paraphrase.

Technical details
Scopes
  • Guides Claude to spawn subagents

  • cavecrew-builder can edit up to 2 files

Questions

What does the cavecrew skill do?

It tells Claude when to delegate to three caveman subagents, one that finds code, one that makes small edits and one that reviews diffs. Their results come back short, which saves main-context tokens.

How do I install cavecrew?

Use the install box at the top of this page and pick the caveman plugin. The skill is a guide to the subagents, and the caveman package is what provides them.

Is cavecrew a slash command?

No. The bundled README says it is a decision guide that activates when the conversation mentions delegation, for example "use cavecrew" or "spawn investigator".

Which model do the subagents use?

Per the bundled README, cavecrew-reviewer and cavecrew-investigator pin model: haiku in their settings, and cavecrew-builder uses your session default. The README says you can override each with environment variables.

Can the builder agent change my files?

Yes, up to two files. SKILL.md says it makes surgical edits, refuses bigger scopes and re-reads its edit to verify. Review the diff, or run cavecrew-reviewer on it.

cavecrew vs Claude's built-in Explore agent?

Explore returns prose and suggestions. cavecrew-investigator returns a compact path:line table. SKILL.md says to use Explore when you want commentary and cavecrew when you want output in about a third of the tokens.

Is cavecrew safe?

The skill file is instructions only, but the builder subagent edits files. On skills.sh the audits read Gen Agent Trust Hub pass, Socket pass and Snyk pass. Review what the builder changes.

Information

updated Nov 2, 2026

Folder
skills/cavecrew

juliusbrussee/cavemanskills.sh

Sources

Docs, issue trackers and discussions this page is built from.

Show all 4
  1. caveman README · github.com
  2. cavecrew README · github.com
  3. cavecrew SKILL.md · github.com
  4. skills.sh listing and audits · skills.sh

Updated Nov 2, 2026.