PlugWiki

animation-vocabulary Skill for Claude: What It Does and How to Install It

Turns a loose description of a web animation into its exact name, so you know what to ask Claude or a designer for.

Installs
255.3K
on skills.sh
Stars
52.7K
on GitHub
Updated
Oct 2026
last repo commit

animation-vocabulary is a lookup glossary for motion effects. You describe what you see, like "the bouncy thing when a popover opens", and Claude returns the exact term, here Pop in, plus one or two close alternates with a note on how they differ. It quotes the glossary's own definitions and says so when nothing matches exactly.

It is for naming an effect, not designing or building one. Use it when you ask "what's it called when...". If you invoke it without a question, it replies with one ready line and waits. It is a single SKILL.md with no scripts.

Good for

  • Developers who can describe an effect but not name it
  • Designers writing precise prompts for AI tools
  • Non-designers briefing a front-end developer

Install animation-vocabulary

Claude Code

  1. 1

    Copy this prompt.

    Install the animation-vocabulary skill in Claude Code. Run this command:
    
    npx skills add https://github.com/emilkowalski/skills --skill animation-vocabulary
    
    Then check that it loaded and tell me how to use it.
  2. 2

    Paste it into Claude Code. It shows the change and asks before running it.

Requires Node.js.

From its listing on skills.sh. Source.

What's in the skill

When it loads

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

Sections in SKILL.md

  1. Initial Response
  2. Quick Start
  3. Instructions
  4. Examples
  5. Glossary
  6. Entrances & Exits — how elements appear and disappear
  7. Sequencing & Timing — coordinating multiple elements or moments
  8. Movement & Transforms — changing an element's position, size, or angle
  9. Transitions Between States — connecting one state, view, or element to another
  10. Scroll — motion tied to scrolling or navigating between views
  11. Feedback & Interaction — responding to the user's actions
  12. Easing — how speed changes over an animation
  13. Spring Animations — physics-based motion as an alternative to fixed-duration easing
  14. Looping & Ambient Motion — animations that run on their own
  15. Polish & Effects — the small touches that separate good from great
  16. Performance — what keeps motion smooth instead of stuttering

Key facts

Installs on skills.sh
255,299 (Nov 2026)
GitHub stars
52,705 (Nov 2026)
License
MIT
Last repo commit
Oct 28, 2026
Files in the skill folder
1 including SKILL.md

What it includes

  • You say what you see or feel; Claude maps it to a glossary term

    Describe the effect

  • Contrasts pairs such as Clip-path vs Mask or Pop in vs Bounce

    Disambiguate close terms

  • Terms for how elements appear and disappear

    Entrances and exits

  • Terms for coordinating several elements, such as stagger

    Sequencing and timing

  • Position, size and angle changes

    Movement and transforms

  • Morph, crossfade, shared element transition and similar

    Transitions between states

  • Motion tied to scrolling or navigating between views

    Scroll

  • Responses to clicks, hovers and presses

    Feedback and interaction

  • How speed changes, and physics-based alternatives to fixed durations

    Easing and springs

  • Ambient loops, finishing touches and what keeps motion smooth

    Looping, polish and performance

From the official docs

Questions

How do I install animation-vocabulary?

Use the install box above. It is one skill in the emilkowalski/skills repo.

How do I use it?

Describe the effect in plain words, such as the SKILL.md example "The thing where one image turns into another image." Claude answers with the term (Morph in that example) and, if several fit, one or two alternates with a note on how they differ.

Will it build the animation for me?

No. SKILL.md says it is for naming an effect, not designing or building one. Use the name in your next prompt. The apple-design skill in the same repo gives rules for fluid, gesture-driven motion.

What if the effect is not in the glossary?

Claude is told to name the closest term and say it is an approximation, or describe the effect using glossary words. It should not invent a term.

Does it need scripts or an API key?

No. It bundles no scripts and asks for no key.

Information

updated Nov 2, 2026

Folder
skills/animation-vocabulary

emilkowalski/skillsskills.sh

Sources

Docs, issue trackers and discussions this page is built from.

Show all 2
  1. animation-vocabulary SKILL.md · github.com
  2. apple-design SKILL.md · github.com

Updated Nov 2, 2026.