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Roblox Studio MCP Server (chrrxs): Setup for Claude Code, Cursor and Other Apps

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Getnpm@chrrxs/robloxstudio-mcpchrrxs/robloxstudio-mcp

Not the official Roblox Studio MCP server. This one is built by the community. Roblox Studio makes its own: Roblox Studio built-in MCP server →

Lets Claude, Cursor and other assistants edit Roblox places in Studio, run Luau and playtest your game.

This community server connects your assistant to Roblox Studio through a plugin it installs for you. It can edit scripts and objects, run Luau code, start solo and multiplayer playtests, and collect logs, screenshots and profiler captures. Studio must be open on your computer. It can change your place and run any Luau you send it, so back up your place first, or use the separate read-only Inspector edition.

Good for

  • Roblox developers who want an assistant to edit scripts and objects in Studio
  • Teams debugging live games with logs, breakpoints and screenshots
  • Developers profiling slow frames and memory in server and client playtests
  • Anyone who wants a read-only look at a place through the Inspector edition

Works in

12 should work

Tap an app to see how to set it up and any known problems.

Install Roblox Studio MCP (chrrxs)

Claude Code

  1. 1

    Copy this prompt.

    Add the Roblox Studio MCP (chrrxs) server to Claude Code. Run this command:
    
    claude mcp add robloxstudio -- npx -y @chrrxs/robloxstudio-mcp@latest --auto-install-plugin
    
    Then check that it loaded and tell me if I need to sign in or restart.
  2. 2

    Paste it into Claude Code. It shows the change and asks before running it.

Requires Roblox Studio, Node.js.

Read-only mode: Install the separate Inspector edition (@chrrxs/robloxstudio-mcp-inspector) instead of this package: it makes no changes to the place or scripts. Its selection tool can still change Studio's selection and camera, and its export and profiler tools write files to local paths.

Roblox Studio must be installed. The --auto-install-plugin flag copies the matching Studio plugin into your Studio Plugins folder (set MCP_PLUGINS_DIR to use another folder), so fully close and reopen Studio afterwards. When the plugin shows Connected, you are ready. The @latest tag always pulls the newest release; pin a version to stay on one. For monetization and experience tools, add a Roblox Open Cloud API key in ROBLOX_OPEN_CLOUD_API_KEY with only the scopes you want an agent to use. Skip that key for everything else. The Claude Code command is the README's own; other tabs adapt it.

From the project README. Source.

Tools

  • Shows the open place's identity and settings

    Returns the identity and settings of the place open in Studio.

    Try: “What place do I have open in Studio?”

    Read · get_place_info

  • Finds objects in the place

    Finds instances by name, class or property value.

    Try: “Find every Part named Spawn.”

    Read · search_objects

  • Shows an object's current properties

    Reads the current properties of one instance.

    Try: “What are the properties of Workspace.Baseplate?”

    Read · get_instance_properties

  • Shows the object tree under a node

    Returns a subtree of the place and its hierarchy.

    Try: “Show the structure of ServerScriptService.”

    Read · get_project_structure

  • Changes several properties on one object

    Updates several properties of one instance in a single call.

    Try: “Set Baseplate.Color to dark gray and Anchored to true.”

    Write · set_properties

  • Reads a script's code

    Returns all or part of a script's source.

    Try: “Show me the code of ServerScriptService.GameManager.”

    Read · get_script_source

  • Replaces a script's whole code

    Overwrites the entire source of one script. Use it only when you mean to replace everything.

    Try: “Replace GameManager with this new version.”

    Delete · set_script_source

  • Makes exact edits inside one script

    Replaces exact text in one script. A batch of edits applies all together or not at all.

    Try: “Rename the variable score to points in GameManager.”

    Delete · edit_script_lines

  • Adds code after a line in a script

    Inserts new source after a known line in one script.

    Try: “Add a print statement after line 12 of GameManager.”

    Write · insert_script_lines

  • Removes lines from a script

    Deletes an inclusive range of lines from one script.

    Try: “Delete lines 20 to 30 of GameManager.”

    Delete · delete_script_lines

  • Lists an object's attributes

    Returns every attribute on one instance.

    Try: “What attributes does the Boss model have?”

    Read · get_attributes

  • Reads or changes what is selected in Studio

    Gets or sets the Studio selection and can frame it in the viewport, for example before a screenshot. This changes the editor selection and camera.

    Try: “Select the Boss model and frame it.”

    Read · selection

Read from the source code

Permissions

high risk · 7 things to watch

High risk

It can run any Luau code, rewrite or delete scripts, and with an Open Cloud key change your live monetization and experience settings. Work on a saved copy of your place, or switch to the read-only Inspector edition, and give any API key only the scopes you want an agent to use.

What it can do

Watch out for

  • It can run any Luau code in Studio and live games

    execute_luau, eval_server_runtime and eval_client_runtime run whatever code the assistant sends, and can change or delete anything in the place. Save a copy of your place first. github.com

  • It can edit and delete script code

    set_script_source, edit_script_lines, delete_script_lines and find_and_replace_in_scripts rewrite or remove script code. Keep your place in version control or a saved copy. github.com

  • An Open Cloud key lets it change your live experience

    With a key, manage_monetization creates and edits developer products and game passes, and manage_experience changes title, description, server size and private server price. The README says the agent can use every permission the key grants, so give it only the scopes you want. github.com

  • It can launch and close Studio

    manage_instance opens Studio from a place, and closes the Studio process. Save your work before an agent uses it. github.com

  • It can click and type inside a playtest

    simulate_mouse_input and simulate_keyboard_input send input to a live playtest. Screenshot fallback also captures the Studio window and on macOS needs Screen Recording permission. github.com

  • It installs a plugin into Studio

    The --auto-install-plugin flag copies a Studio plugin into your Plugins folder on every start. Installing again replaces the plugin file. github.com

  • Local bridge on your machine

    The plugin talks to the server over HTTP on 127.0.0.1 port 58741 by default, with a token. Setting ROBLOX_STUDIO_HOST to another address exposes it to the network, and ROBLOX_STUDIO_NO_AUTH turns the token off. github.com

Security advisories

No published security advisories as of Nov 1, 2026.

Technical details
Turning on read-onlyInstall the separate @chrrxs/robloxstudio-mcp-inspector package instead of the main one. The README says it makes no DataModel or script edits.
Talks toRoblox (Creator Store, docs and, with an Open Cloud key, Open Cloud APIs)
Sign-in and keysNo sign-in for most tools. The optional ROBLOX_OPEN_CLOUD_API_KEY sits in your MCP client config. A local HTTP bridge for the Studio plugin uses an auto-generated token file.

Questions

Is this the official Roblox Studio MCP server?

No. It is a community project by chrrxs, based on boshyxd/robloxstudio-mcp, not made by Roblox. Roblox ships its own server built into Roblox Studio (setup in its Creator Hub page, "Connect to the Roblox Studio MCP server"). Roblox's older standalone server, Roblox/studio-rust-mcp-server, is archived and says it is no longer actively developed.

Is there a read-only version?

Yes. The README offers an Inspector edition, @chrrxs/robloxstudio-mcp-inspector, with read-only access to the DataModel. Its selection tool can still change selection and camera, and its export and profiler tools can write files to paths you name. Install only one edition at a time.

Do I need a Roblox API key?

Not for most tools. Monetization, experience settings, place versions and audio preview need an Open Cloud key in ROBLOX_OPEN_CLOUD_API_KEY. The key needs scopes such as developer-product and game-pass read and write, plus the experience added to the key.

Why does it install something into Roblox Studio?

The server talks to Studio through a plugin. The setup command with the auto-install flag copies the matching plugin into your Studio Plugins folder. Fully close and reopen Studio, then wait for the plugin to show Connected.

Can it run Luau in my live game?

Yes. It can run Luau on the playtest server and on any client, and in Studio's edit mode. It uses the same require cache as your game scripts.

Does it work on Linux?

On native Linux, Studio runs under Wine. You set ROBLOX_STUDIO_WINE_LAUNCHER and ROBLOX_STUDIO_EXE so the server can start Studio, and some features such as host window capture are not available.

Is it free?

Yes. The server is open source under the MIT license. Roblox Studio is free to use.

How do I add it to Claude Code?

Use the command in the Claude Code tab of the install box above, then fully restart Studio so the plugin loads.

Information

updated Nov 2, 2026

Publisher
Community
Package
@chrrxs/robloxstudio-mcp
Registry
npm
Transport
stdio
Auth
None
Version
3.4.2
License
MIT
Last commit
Oct 26, 2026
Open issues
8

GitHubnpmChangelogIssues

Other Roblox Studio MCP servers

Sources

Docs, issue trackers and discussions this page is built from. Issues, quotes and findings above link to their own source.

Show all 5
  1. github.com · github.com
  2. github.com · github.com
  3. github.com · github.com
  4. create.roblox.com · create.roblox.com
  5. github.com · github.com

Facts from the official MCP registry, GitHub, npm, PyPI and the Docker catalog. Updated Nov 2, 2026.